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3-D terrain covering and map building algorithm for an AUV

  • Seoul National University

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

22 Scopus citations

Abstract

In order to improve the efficiency of a terrain covering algorithm for a robot(AUV), an artificial island(AI) technique is developed. Such an algorithm is necessary to acquire information and make a terrain map in an unknown three dimensional underwater environment. This algorithm considers that the three dimensional environment consists of a number of planes, at various ocean depths. The artificial island technique has the advantage of reducing the covering path length and the time cost for the robot, because it takes the correlation between every plane. In this paper, the concept of the artificial island technique is presented and its validity is proved under certain conditions. Through various simulations, we validate the efficiency in terms of the total path length and the running time of the AUV. An example of a complete three dimensional map obtained using this technique is provided.

Original languageEnglish
Title of host publication2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2009
Pages4420-4425
Number of pages6
DOIs
StatePublished - 11 Dec 2009
Event2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2009 - St. Louis, MO, United States
Duration: 11 Oct 200915 Oct 2009

Publication series

Name2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2009

Conference

Conference2009 IEEE/RSJ International Conference on Intelligent Robots and Systems, IROS 2009
Country/TerritoryUnited States
CitySt. Louis, MO
Period11/10/0915/10/09

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