A cost-effective OpenGL SC solution for the consumer electronics market: An emulation library approach

Nakhoon Baek, Hwanyong Lee

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

We present our design and implementation of the OpenGL SC (safety-critical) 3D graphics standard, as a software emulation library over the widely used OpenGL ES 1.1 hardware. It accomplished a remarkable cost-down of the OpenGL SC products, to finally provide highly reliable full 3D graphics features to the safety-critical consumer electronics devices.

Original languageEnglish
Title of host publication2012 IEEE International Conference on Consumer Electronics, ICCE 2012
Pages518-519
Number of pages2
DOIs
StatePublished - 2012
Event2012 IEEE International Conference on Consumer Electronics, ICCE 2012 - Las Vegas, NV, United States
Duration: 13 Jan 201216 Jan 2012

Publication series

NameDigest of Technical Papers - IEEE International Conference on Consumer Electronics
ISSN (Print)0747-668X

Conference

Conference2012 IEEE International Conference on Consumer Electronics, ICCE 2012
Country/TerritoryUnited States
CityLas Vegas, NV
Period13/01/1216/01/12

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