A fixed-function rendering pipeline with direct rendering manager support

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1 Scopus citations

Abstract

In the ordinary graphics applications, they use one of the high-level 3D graphics libraries such as OpenGL and Direct3D. From the 3D graphics library implementer’s point of view, they use some low-level graphics tools including DRM (direct rendering manager). In this paper, we present the accelerated way of achieving 3D graphics features through directly accessing DRM system calls, rather than using the high-level graphics libraries. With DRM features, we can achieve much accelerated way of typical and simple 3D graphics rendering.

Original languageEnglish
Title of host publicationIT Convergence and Security 2017
EditorsKuinam J. Kim, Nakhoon Baek, Hyuncheol Kim
PublisherSpringer Verlag
Pages106-109
Number of pages4
ISBN (Print)9789811064531
DOIs
StatePublished - 2017
Event7th International Conference on IT Convergence and Security, ICITCS 2017 - Seoul, Korea, Republic of
Duration: 25 Sep 201728 Sep 2017

Publication series

NameLecture Notes in Electrical Engineering
Volume450
ISSN (Print)1876-1100
ISSN (Electronic)1876-1119

Conference

Conference7th International Conference on IT Convergence and Security, ICITCS 2017
Country/TerritoryKorea, Republic of
CitySeoul
Period25/09/1728/09/17

Keywords

  • 3D graphics output
  • Acceleration
  • Direct rendering manager

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