An accelerated rendering scheme for massively large point cloud data

Nakhoon Baek, Kwan Hee Yoo

Research output: Contribution to journalArticlepeer-review

4 Scopus citations

Abstract

In the field of large-scale data visualization, the graphics rendering speed is one of the most important factors for its application development. Since the large-scale data visualization usually requires three-dimensional representations, the three-dimensional graphics libraries such as OpenGL and DirectX have been widely used. In this paper, we suggest a new way of accelerated rendering, through directly using the direct rendering manager packets. Current three-dimensional graphics features are focused on the efficiency of general purpose rendering pipelines. In contrast, we concentrated on the speed-up of the special-purpose rendering pipeline, for point cloud rendering. Our result shows that we achieved our purpose effectively.

Original languageEnglish
Pages (from-to)8313-8323
Number of pages11
JournalJournal of Supercomputing
Volume76
Issue number10
DOIs
StatePublished - 1 Oct 2020

Keywords

  • Direct rendering manager
  • Graphics acceleration
  • Large-scale data visualization
  • Point rendering

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