An embedding method for real characters into the 3D virtual space

Ji Seong Jeong, Jin A. Park, Sin Ae Kwon, Chan Park, Nakhoon Baek, Rae Hyun Jang, Kwan Hee Yoo

Research output: Contribution to journalArticlepeer-review

2 Scopus citations

Abstract

In this paper, we propose a method for embedding real characters in the 3D virtual space. Most systems have adopted virtual characters into the 3D virtual space to give more realistic situation, where the virtual characters have been controlled by user-steered interfaces. In order to take user immersion, we need to embed real characters into the 3D virtual space. This paper describes how to represent the real characters in 3D virtual space, and how to transform them according to the user control. The experimental results of our proposed method show that immersion and participation of learners are continuously increased.

Original languageEnglish
Pages (from-to)69-78
Number of pages10
JournalInternational Journal of Software Engineering and its Applications
Volume7
Issue number1
StatePublished - 2013

Keywords

  • 3D virtual space
  • Real characters
  • Virtual characters

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