Abstract
This paper presents the problem of controlling asynchronous sequential machines in the presence of input disturbances, which may be also regarded as an adversary in a game theoretic setting. The main objective is to provide necessary and sufficient condition for the existence of a corrective controller that solves model matching problem of an asynchronous machine suffering from input disturbance. The existence condition can be stated in terms of a simple comparison of two skeleton matrices. The proposed controller eliminates the adversarial effect of input disturbance and makes the controlled machine mimic the behavior of a model in stable-state way. Whenever controller exists, algorithms for their design are outlined and demonstrated in a case study.
| Original language | English |
|---|---|
| Pages (from-to) | 1665-1675 |
| Number of pages | 11 |
| Journal | Transactions of the Korean Institute of Electrical Engineers |
| Volume | 56 |
| Issue number | 9 |
| State | Published - 2007 |
Keywords
- Asynchronous sequential machines
- Corrective control
- Input disturbance
- Model matching
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