Design and implementation of OpenGL SC 2.0 rendering pipeline

Nakhoon Baek, Kuinam J. Kim

Research output: Contribution to journalArticlepeer-review

11 Scopus citations

Abstract

OpenGL Safety Critical Profile (OpenGL SC) is a variation of the famous three-dimensional graphics library Open Graphics Library (OpenGL), for safety critical environment. It has been widely used for three-dimensional graphics output in military, avionics, and medical applications. In the year of 2015, OpenGL SC 2.0 was newly released as the newest and specialized three-dimensional graphics standard for safety-critical applications. In this paper, we represent the high-level design schemes of the OpenGL SC 2.0 context system and the rendering system. We also show the detailed implementation strategy, for its step-by-step implementation works. These implementation schemes are the fundamental and theoretical frameworks for the OpenGL SC 2.0 system implementation. Based on these scheme, we represent a prototype implementation for OpenGL SC 2.0 system. Our prototype system shows these design schemes are feasible and well-suited even for commercial uses. In near future, our full implementation will be released to the market.

Original languageEnglish
Pages (from-to)931-936
Number of pages6
JournalCluster Computing
Volume22
DOIs
StatePublished - 16 Jan 2019

Keywords

  • OpenGL SC
  • Prototype implementation
  • Rendering pipeline
  • Safety critical profile

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