Abstract
OpenGL Safety Critical Profile (OpenGL SC) is a variation of the famous three-dimensional graphics library Open Graphics Library (OpenGL), for safety critical environment. It has been widely used for three-dimensional graphics output in military, avionics, and medical applications. In the year of 2015, OpenGL SC 2.0 was newly released as the newest and specialized three-dimensional graphics standard for safety-critical applications. In this paper, we represent the high-level design schemes of the OpenGL SC 2.0 context system and the rendering system. We also show the detailed implementation strategy, for its step-by-step implementation works. These implementation schemes are the fundamental and theoretical frameworks for the OpenGL SC 2.0 system implementation. Based on these scheme, we represent a prototype implementation for OpenGL SC 2.0 system. Our prototype system shows these design schemes are feasible and well-suited even for commercial uses. In near future, our full implementation will be released to the market.
| Original language | English |
|---|---|
| Pages (from-to) | 931-936 |
| Number of pages | 6 |
| Journal | Cluster Computing |
| Volume | 22 |
| DOIs | |
| State | Published - 16 Jan 2019 |
Keywords
- OpenGL SC
- Prototype implementation
- Rendering pipeline
- Safety critical profile