Design of OpenGL SC emulation library over the desktop OpenGL 1.3

Nakhoon Baek, Gwang Jin Baeck

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

In this paper, we present our overall design of OpenGL SC 1.0.1 emulating library based on the desktop OpenGL hardware environment. This kind of emulation library provides benefits such as efficient developing environment, cost-effectiveness, rapid and stable implementation and easy emigration to various systems. We aimed at the implementation of the whole OpenGL SC 1.0.1 features and all the extensions, through using the OpenGL 1.3 facilities, targeting a Linux system with nVIDIA GeForce graphics cards. The OpenGL SC specification presented three extensions of GL-OES-single- precision, GL-EXT-paletted-texture, and GL-EXT- shared-texture-palette. However, currently available graphics cards fail to support these extensions directly, and thus, we added customized software emulation features into our design.

Original languageEnglish
Title of host publication29th Digital Avionics Systems Conference
Subtitle of host publicationImproving Our Environment through Green Avionics and ATM Solutions, DASC 2010
Pages6.D.21-6.D.28
DOIs
StatePublished - 2010
Event29th Digital Avionics Systems Conference: Improving Our Environment through Green Avionics and ATM Solutions, DASC 2010 - Salt Lake City, UT, United States
Duration: 3 Oct 20107 Oct 2010

Publication series

NameAIAA/IEEE Digital Avionics Systems Conference - Proceedings

Conference

Conference29th Digital Avionics Systems Conference: Improving Our Environment through Green Avionics and ATM Solutions, DASC 2010
Country/TerritoryUnited States
CitySalt Lake City, UT
Period3/10/107/10/10

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