Abstract
Conventional two-step algorithm, long latency of interpolation and various motion vectors are three factors that mainly induce high computation complexity of fractional motion estimation and also prevent it from encoding high-definition video. In order to overcome these obstacles, a high performance fractional motion engine is proposed in this paper with three techniques. First, based on high correlation between motion vector of a block and its up-layer as well as relationship of integer candidates, one-step algorithm is proposed. Second, an 8×4 element block processing is adopted, which not only eliminates almost redundancies in interpolation, but also still ensures hardware reusability. Finally, a scheme of processing 4×4 and 4×8 block with free of cycles is presented, so that the number of motion vectors can be reduced up to 59%. Experimental results show that the proposed design just needs 50% of gate count and 56% of cycles when compared with previous design while nearly maintaining the coding performance.
| Original language | English |
|---|---|
| Pages (from-to) | 85-92 |
| Number of pages | 8 |
| Journal | Signal Processing: Image Communication |
| Volume | 26 |
| Issue number | 2 |
| DOIs | |
| State | Published - Feb 2011 |
Keywords
- Fractional motion estimation
- h.264
- One-step
- Video signal processing
- VLSI
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