TY - GEN
T1 - Implementation of the raster pipeline over the 3D geometry pipeline
T2 - 2013 IEEE International Conference on Consumer Electronics, ICCE 2013
AU - Baek, Nakhoon
PY - 2013
Y1 - 2013
N2 - We implemented the raster graphics features on the typical mobile graphics devices, which only support 3D geometric output primitives. Our approach is based on the point sets, rather than traditionally-recommended texture maps.
AB - We implemented the raster graphics features on the typical mobile graphics devices, which only support 3D geometric output primitives. Our approach is based on the point sets, rather than traditionally-recommended texture maps.
UR - http://www.scopus.com/inward/record.url?scp=84876402547&partnerID=8YFLogxK
U2 - 10.1109/ICCE.2013.6486774
DO - 10.1109/ICCE.2013.6486774
M3 - Conference contribution
AN - SCOPUS:84876402547
SN - 9781467313612
T3 - Digest of Technical Papers - IEEE International Conference on Consumer Electronics
SP - 15
EP - 16
BT - 2013 IEEE International Conference on Consumer Electronics, ICCE 2013
Y2 - 11 January 2013 through 14 January 2013
ER -