Multi-modality Based Affective Video Summarization for Game Players

Sehar Shahzad Farooq, Abdullah Aziz, Hammad Mukhtar, Mustansar Fiaz, Ki Yeol Baek, Naram Choi, Sang Bin Yun, Kyung Joong Kim, Soon Ki Jung

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

Games has been considered as a benchmark for practicing computational models to analyze players interest as well as its involvement in the game. Though several aspects of game related research are carried out in different fields of research including development of game contents, avatar’s control in games, artificial intelligent competitions, analysis of games using professional gamer’s feedback, and advancements in different traditional and deep learning based computational models. However, affective video summarization of gamer’s behavior and experience are also important to develop innovative features, in-game attractions, synthesizing experience and player’s engagement in the game. Since it is difficult to review huge number of videos of experienced players for the affective analysis, this study is designed to generate video summarization for game players using multi-modal data analysis. Bedside’s physiological and peripheral data analysis, summary of recorded videos of gamers is also generated using attention model-based framework. The analysis of the results has shown effective performance of proposed method.

Original languageEnglish
Title of host publicationFrontiers of Computer Vision - 27th International Workshop, IW-FCV 2021, Revised Selected Papers
EditorsHieyong Jeong, Kazuhiko Sumi
PublisherSpringer Science and Business Media Deutschland GmbH
Pages59-69
Number of pages11
ISBN (Print)9783030816377
DOIs
StatePublished - 2021
Event27th International Workshop on Frontiers of Computer Vision, IW-FCV 2021 - Virtual, Online
Duration: 22 Feb 202123 Feb 2021

Publication series

NameCommunications in Computer and Information Science
Volume1405
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference27th International Workshop on Frontiers of Computer Vision, IW-FCV 2021
CityVirtual, Online
Period22/02/2123/02/21

Keywords

  • Affective analysis
  • Game player modeling
  • Multi-modal data
  • Video summarization

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