@inproceedings{858bc501eb7e44fbacc96e89b888a728,
title = "Providing preliminary profiling information for OpenGL ES 1.1 application programs",
abstract = "To support integrated development environment (IDE) and/or human-readable profiling messages, we need lots of profiling and debugging messages. These messages should be generated from each of the OpenGL function. Additionally, some debugging extensions are also required to provide more convenience. We first aimed to provide preliminary profiling information from the existing OpenGL ES drivers and/or implementations. Our prototype system shows the proper profiling messages from the application programs, and the OpenGL debugging extensions are fully supported. These features can be used by IDE programs to make a fully integrated OpenGL profiling and debugging environment.",
keywords = "Animation, Computer science, Debugging, Libraries, Object recognition, Prototypes",
author = "Nakhoon Baek and Byeonguk Im",
note = "Publisher Copyright: {\textcopyright} 2015 IEEE.; 5th International Conference on IT Convergence and Security, ICITCS 2015 ; Conference date: 24-08-2015 Through 27-08-2015",
year = "2015",
month = oct,
day = "5",
doi = "10.1109/ICITCS.2015.7293011",
language = "English",
series = "2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings",
publisher = "Institute of Electrical and Electronics Engineers Inc.",
booktitle = "2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings",
address = "United States",
}