Providing preliminary profiling information for OpenGL ES 1.1 application programs

Nakhoon Baek, Byeonguk Im

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

To support integrated development environment (IDE) and/or human-readable profiling messages, we need lots of profiling and debugging messages. These messages should be generated from each of the OpenGL function. Additionally, some debugging extensions are also required to provide more convenience. We first aimed to provide preliminary profiling information from the existing OpenGL ES drivers and/or implementations. Our prototype system shows the proper profiling messages from the application programs, and the OpenGL debugging extensions are fully supported. These features can be used by IDE programs to make a fully integrated OpenGL profiling and debugging environment.

Original languageEnglish
Title of host publication2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers Inc.
ISBN (Electronic)9781467365376
DOIs
StatePublished - 5 Oct 2015
Event5th International Conference on IT Convergence and Security, ICITCS 2015 - Kuala Lumpur, Malaysia
Duration: 24 Aug 201527 Aug 2015

Publication series

Name2015 5th International Conference on IT Convergence and Security, ICITCS 2015 - Proceedings

Conference

Conference5th International Conference on IT Convergence and Security, ICITCS 2015
Country/TerritoryMalaysia
CityKuala Lumpur
Period24/08/1527/08/15

Keywords

  • Animation
  • Computer science
  • Debugging
  • Libraries
  • Object recognition
  • Prototypes

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