TY - GEN
T1 - Real-time 3D cube detection and tracking using depth sensor for interactive augmented reality system
AU - Won, Kwang Hee
AU - Jung, Soon Ki
N1 - Publisher Copyright:
© 2015 IEEE.
PY - 2015/3/23
Y1 - 2015/3/23
N2 - This paper presents a real-time 3D cube detection and tracking algorithm for projector-based tangible augmented reality systems. The algorithm, which uses a depth-map as its input, combines homogeneous-slope sampling, voting using geometric constraints, and particle filtering for fast and accurate cube tracking. Experiments show that the algorithm produces accurate and visually pleasing results in real time.
AB - This paper presents a real-time 3D cube detection and tracking algorithm for projector-based tangible augmented reality systems. The algorithm, which uses a depth-map as its input, combines homogeneous-slope sampling, voting using geometric constraints, and particle filtering for fast and accurate cube tracking. Experiments show that the algorithm produces accurate and visually pleasing results in real time.
UR - http://www.scopus.com/inward/record.url?scp=84936156108&partnerID=8YFLogxK
U2 - 10.1109/ICCE.2015.7066440
DO - 10.1109/ICCE.2015.7066440
M3 - Conference contribution
AN - SCOPUS:84936156108
T3 - 2015 IEEE International Conference on Consumer Electronics, ICCE 2015
SP - 349
EP - 350
BT - 2015 IEEE International Conference on Consumer Electronics, ICCE 2015
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2015 IEEE International Conference on Consumer Electronics, ICCE 2015
Y2 - 9 January 2015 through 12 January 2015
ER -