Real-time 3D registration using GPU

Soon Yong Park, Sung In Choi, Jun Kim, Jeong Sook Chae

Research output: Contribution to journalArticlepeer-review

20 Scopus citations

Abstract

3D registration is a computer vision technique of aligning multi-view range images with respect to a reference coordinate system. Aligning range images is an important but time-consuming task for complete 3D reconstruction. In this paper, we propose a real-time 3D registration technique by employing the computing power of graphic processing unit (GPU). A point-to-plane 3D registration technique is completely implemented using CUDA, the up-to-date GPU programming technique. Using a hand-held stereo-vision sensor, we apply the proposed technique to real-time 3D scanning of real objects. Registration of a pair of range images,whose resolution is 320×240, takes about 60 ms. 3D scanning results and processing time analysis are shown in experiments. To compare the proposed GPU-based 3D registration with other CPU-based techniques, 3D models of a reference object are reconstructed. Reconstruction results of three different techniques in eight different scanning speed are evaluated.

Original languageEnglish
Pages (from-to)837-850
Number of pages14
JournalMachine Vision and Applications
Volume22
Issue number5
DOIs
StatePublished - Sep 2011

Keywords

  • 3D registration
  • GPU
  • Graphic processing unit
  • Multi-view range image
  • Real-time

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