Abstract
A texturing method for the semi-analytic polygon computer-generated hologram synthesis algorithm is studied. Through this, the full-potential and development direction of the semi-analytic polygon computer-generated holograms are discussed and compared to that of the conventional numerical algorithm of polygon computer-generated hologram generation based on the fast Fourier transform and bilinear interpolation. The theoretical hurdle of the semi-analytic texturing algorithm is manifested and an approach to resolve this problen. A key mathematical approximation in the angular spectrum computer-generated hologram computation, as well as the trade-offs between texturing effects and computational efficiencies are analyzed through numerical simulation. In this fundamental study, theoretical potential of the semi-analytic polygon computer-generated hologram algorithm is revealed and the ultimate goal of research into the algorithm clarified.
| Original language | English |
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| Pages (from-to) | 31180-31191 |
| Number of pages | 12 |
| Journal | Optics Express |
| Volume | 22 |
| Issue number | 25 |
| DOIs | |
| State | Published - 15 Dec 2014 |